﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using ZoneEngine;
using ZoneEngine.Misc;

namespace ZoneEngine
{
    public class DynelItem : Dynel
    {
        public Character_Stats Stats;


        public DynelItem(int _id, int _playfield)
            : base(_id, _playfield)
        {
            lock (this)
            {
                ID = _id;
                PlayField = _playfield;
//                Stats = new Character_Stats(this);
            }
        }
    }
}
